Mid August Patch Notes (Official)

 

 

League of Legends v1.0.0.145
Rengar, the Pridestalker

  • Pending the completion of some further testing on PBE, Rengar will be released at a future date

Garen

  • General
    • Base Health Regen reduced to 8.25 from 9.85
    • Health Regen per level reduced to 0.75 from 0.85
    • Base Attack Damage reduced to 56 from 60.1
    • Attack Damage per level increased to 3.5 from 3
  • Perseverance (Passive)
    • Delay increased to 9 seconds from 7 seconds
    • No longer deactivates when damaged by lane minions
    • Now displays the Health Regen gained in the tooltip
  • Decisive Strike
    • Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8
    • Movement Speed increased to 35% at all ranks from 15/20/25/30/35%
    • Movement Speed duration adjusted to 1.5/2.25/3/3.75/4.5 seconds from 4 at all ranks
    • Base damage increased to 30/55/80/105/130 from 30/45/60/75/90
    • Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2.5 at all ranks
    • Now removes slows on activation
    • Can now critically strike again
    • Buff duration reduced to 4.5 seconds from 6
    • Fixed: Garen’s next basic attack after Decisive Strike no longer occurs unusually quickly
    • Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking
    • While performing Decisive Strike, Garen now continues to follow his target if they are moving
  • Courage
    • Changed to passively increase Armor and Magic Resist by 20% rather than 0 to 25 based on kills
    • Damage reduction adjusted to 30% from 20/24/28/32/36%
    • Active now additionally grants 30% Crowd Control Reduction
    • Duration adjusted to 2/3/4/5/6 seconds from 3/3/3/3/3
    • Cooldown adjusted to 24/23/22/21/20 seconds from 30/27/24/21/18
  • Judgment
    • Damage adjusted to 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total Attack Damage) from 50/90/130/170/210 (+1.4 bonus Attack Damage)
    • Damage dealt to minions increased to 75% from 50%
    • No longer removes slows on activation or reduces the duration of incoming slows while active
    • Ignores unit collision during Judgment but takes a 20% Movement Speed penalty when spinning through minions
    • Fixed: Judgment no longer locks out Garen from taking other actions longer than intended
  • Demacian Justice
    • Cooldown adjusted to 160/120/80 seconds from 140/120/100

Gangplank

  • Remove Scurvy
    • Fixed: Remove Scurvy now removes Blinds

Jayce

  • General
    • Improved the responsiveness of his basic attacks, primarily in Hammer stance
    • Fixed: The first basic attack after swapping to Mercury Cannon is now more responsive

Katarina (Gameplay and Art Remake)

  • Voracity (Passive)
    • Champion kills or assists reduce Death Lotus’s cooldown by 10 seconds and refresh basic abilities
  • Bouncing Blades
    • 10/9.5/9/8.5/8 second cooldown
    • Katarina throws a dagger which deals 50/85/120/155/190 (+0.5 Ability Power) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce
    • Enemies hit are marked for 4 seconds. Katarina’s basic attacks or spells will consume the mark dealing 15/30/45/60/75 (+0.2 Ability Power) magic damage
  • Sinister Steel
    • 4 second cooldown
    • Whirls daggers in a circle dealing 40/80/120/160/200 (+0.5 bonus Attack Damage) (+0.35 Ability Power) magic damage. If she hits an enemy Champion, Katarina gains 12/20/28/36/44% Movement Speed for 1 second
  • Shunpo
    • 14/12/10/8/6 second cooldown
    • Moves to a target’s location. Deals 40/70/100/130/160 (+0.5 Ability Power) magic damage if the target is an enemy
    • After using Shunpo, Katarina gains 20% damage reduction for 3 seconds
  • Death Lotus
    • 60/55/50 second cooldown
    • Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400/500/600 (+3 bonus Attack Damage) (+1.75 Ability Power) magic damage over 2 seconds
    • Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds

Kayle

  • Righteous Fury
    • Ability Power ratio increased to 0.4 from 0.2

Pantheon

  • Aegis of Zeonia
    • Slight increase in the speed of the jump
    • Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Shyvana

  • Dragon’s Descent
    • Fixed a bug where Dragon’s Descent would hitch on initial use when using skins

Teemo

  • Toxic Shot
    • Damage on impact increased to 10/20/30/40/50 (+0.4 Ability Power) from 9/18/27/36/45 (+0.14 Ability Power)
    • Poison Ability Power ratio reduced to 0.1 from 0.14
    • Fixed: Fixed a bug where the poison was lasting longer than intended
    • Fixed: Damage values will now update correctly when Teemo hits a unit with a lower level Toxic Shot poison

Varus

  • Piercing Arrow
    • Fixed: Piercing Arrow no longer sometimes fires from a point above his bow
    • Fixed: Piercing Arrow now more reliably hits targets at the end of its range
  • Blighted Quiver
    • Ability Power ratio on Blight stack detonation increased to 0.02 per stack from 0.01
  • Chain of Corruption
    • Missile width increased to 100 from 60
    • Increased missile visibility
    • Spread range from primary target to nearby targets increased to 550 from 450
    • Tendril break range increased to 600 from 550

Ziggs

  • Fixed: Satchel Charge’s timeout tone will now play properly

Zyra

  • Rise of the Thorns (Passive)
    • Now properly cancels spell casts upon activation
  • Rampant Growth
    • Destroying a seed no longer breaks spell shields
    • Plant selection radius increased slightly
  • Grasping Roots
    • Modified the vine particle to be easier to see

General

  • Friend List notes
    • Pending the completion of some further testing on PBE, Friend List notes will be released at a future date
  • Updated tooltips for Cho’Gath
  • The main HUD health and mana bars will now display regen per second as opposed to regen per 5 seconds
  • The “Reset HUD” button in the “Interface Options” menu will now set the global scale value to the correct amount
  • Fixed: Wraiths and Lesser Wraiths no longer state they steal life in the tooltip

Proving Grounds

  • Nexus turrets
    • Amount increased back to 2 from 1
    • Health reduced by 900
    • Armor reduced by 20
    • Base Attack Damage reduced by 30

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.

source:”http://eune.leagueoflegends.com/news/mid-august-patch-notes?rid=sidebar

New PBE patch -RENGAR, KATARINA REWORK, GAREN CHANGES

Rengar (New Champion)

  • Damage:58(+3 per level)
  • Health:520(+85 per level)
  • Mana:5
  • Movement Speed:320
  • Armor:19.5(+3.5 per level)
  • Magic Resist:31.25(+1.25 per level)
  • Health Per 5 Sec:7.05
  • Mana Per 5 Sec:0
  • Range:125

Passive: Unseen Predator

While in brush or stealth Rengar will leap at the target when using his basic attack.

Rengar builds 1 point of Ferocity with each ability he uses on enemies. When reaching 5 points of Ferocity, Rengar’s next ability becomes empowered, granting it a bonus effect.

Q: Savagery

Rengar’s next basic attack deals bonus damage and grants him increased attack speed.

  • Ferocity Bonus: Rengar deals enhanced damage and doubles his Attack Speed bonus.

Range – 300
Cooldown – 6 seconds

W: Battle Roar

Rengar lets out a battle roar, damaging enemies and gaining bonus armor and Magic Resist for a short duration.

  • Ferocity Bonus: Rengar heals for a large amount.

Range –  400
Cooldown – 15 / 14 / 13 / 12 / 11seconds secs

E: Bola Strike

Rengar throws a bola at his target, slowing them for a short duration.

  • Ferocity Bonus: Roots the target for 1 second.

Range – 575
Cooldown – 12/11/10/9/8 Seconds

R: Thrill of the Hunt

Rengar activates his predatory instincts, stealthing and revealing all enemy Campions in a large radius around him. He gains Movement Speed and rapidly generates Ferocity while stealthed.

Range – 2000
Cooldown –  120/80/40 Seconds


Katarina (Reworked)

  • Health changed from 478 (+83 per level) to 505 (+80 per level)
  • Armor changed from 18.75 (+4 per level) to 20.5 (+3.5 per level)

Voracity (Passive)

Champion kills or assists reduce Death Lotus’s cooldown by 10 seconds and refresh basic abilities.

Bouncing Blades (Q)

Throws a dagger dealing 50/85/120/155/190 (+0.5) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce.

Enemies hit are marked for 4 seconds. Katarina‘s basic attacks or spells will consume the mark dealing15/30/45/60/75(+0.2) additional magic damage.

Range – 675
Cooldown – 10/9.5/9/8.5/8 Seconds

Sinister Steel (W)

Whirls daggers in a circle dealing 40/80/120/160/200 (+0.3) magic damage. If she hits an enemy Champion, Katarina gains 12/20/28/36.5/44% movement speed for 1 second

NEW now her W has a 0.6 AD ratio

Range – 750
Cooldown – 4/4/4/4/4 Seconds.

Shunpo (E)

Moves to a target’s location. Deals 40/70/100/130/160 (+0.4) magic damage if the target is an enemy.

After using Shunpo, Katarina takes 20% reduced damage for 3 seconds

Range – 700
Cooldown – 14 Seconds.

Death Lotus (R)

Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400/500/600(+1.75) magic damage over 2 seconds.

Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds.

New now her ulti has a 3.0 AD ratio

Range – 550
Cooldown – 60 Seconds


Champion Changes

Cho’Gath

  • Feast now deals 1000 (+0.7) true damage to minions, up from 1000. Now loses half of his stacks on death, compared to loses up to 3.
  • Feral Scream Minor tooltip rewording (no change)
  • Vorpal Spikes Minor tooltip rewording (no change)

Garen

  • Courage now passively increases Armor and Magic Resist by 20% instead of increasing it by 0.5 every time he kills an enemy unit.
  • Courage defensive shield now lasts 2/3/4/5/6 seconds instead of 3 seconds. Now reduces incoming damage by 30% at all ranks instead of 20/24/28/32/36%. Now also grants 30% CrowdControl Reduction. Cooldown changed to 24 seconds instead of 30/27/24/21/18 Seconds.
  • Decisive Strike now also breaks all slows affecting Garen. 35% Speed bonus now lasts 1.5/1.75/2/2.25/2.5 seconds instead of 3 seconds. Damage increased to 30/55/80/105/130 (up from 30/45/60/75/90) and Silence effect duration changed to 1.5/1.8/2/2.3/2.5 seconds instead of a flat 2.5 seconds at all ranks.
  • Demacian Justice now has a 160/120/80 seconds cooldown, changed from 140/120/100 seconds.
  • Judgment no longer breaks slow effects or reduces the duration of slow effects. Now deals20/45/70/95/120 plus 70/80/90/100/110 % of his attack (+0.9) physical damage instead of50/90/130/170/210 physical damage. Judgment can critically strike dealing bonus damage.Judgment deals 25% less damage to minions and monsters.
  • Perseverance now regenerates after 10 seconds, up from 7 seconds – If Garen has not takendamage from monsters,towers or champions in the last 10 seconds, Garen regenerates 0.5% of his maximum Health each second.

Kayle

  • Righteous Fury now scales from 40% of AP, up from 20%.

Teemo

  • Toxic Shot now deals 10/20/30/40/50 (+0.4) damage, up from 9/18/27/36/45 (+0.14). Now deals6/12/18/24/30 (+0.1) damage over 4 seconds, down from 6/12/18/24/30 (+0.14).

Varus

  • Blighted Quiver: Now does 2/2.8/3.5/4.3/5 % (+0.02%) of the target’s maximum Health per stack, up from 2/2.8/3.5/4.3/5 % (+0.01%)

New Items

Bonetooth Necklace

Item Cost – 1000
+20 Attack Damage (+2 per level) UNIQUE Passive: Rengar collects trophies when killing Champions, and gains bonus effects based on how many trophies he has. Kills and assists grant 1 trophy, and 1 trophy is lost on death. 2 Trophies: +25 Movement Speed. 6 Trophies: +10 Armor Penetration, +5% Cooldown Reduction. 12 Trophies: Rengar’s leap gains 150 bonus range. 18 Trophies: New Active: Instantly gain 5 Ferocity.

source: “http://www.reignofgaming.net/news/21233-pbe-patch-rengar-katarina-rework-garen-changes

A new item appeared in the item list of the official league of legends website

This might be an indication of a new champion with a mechanic similar to Viktor or just a new item. The item was only on the site for a short time, it was swiftly removed after that.

  • +20 Attack Damage (+2 per level)
  • UNIQUE Passive: Rengar collects trophies when killing Champions, and gains bonus effects based on how many trophies he has. Kills grant 2
  • trophies, assists grant 1 trophy, Rengar loses 1 trophy on death.
  • 2 Trophies: +25 Movement Speed
  • 6 Trophies: +10 Armor Penetration, +5% Cooldown Reduction
  • 12 Trophies: Rengar’s leap gains 150 bonus range
  • 18 Trophies: New Active: Instantly gain 5 Ferocity.

source: http://www.reignofgaming.net/news/21205-a-new-champion-approaches

Public beta enviroment patch Zyra and Alistar changes

A small patch just hit the test realms and has a few champions changes. As usual, keep in mind that these changes are from game files datamining and not officially announced yet.

Alistar

  • Headbutt now deals 55/110/165/220/275 damage instead of 85/130/175/220/265 damage.

Zyra

  • Base movement speed has been reduced to 300, down from 310.
  • Rampant Growth – Extra plants striking the same target now deal 50% less damage. (Up from 25% less damage.)

source:”http://www.reignofgaming.net/news/21168-pbe-patch-zyra-and-alistar-changes

a small guide on purchasing champions

Before you buy a League of legends champion check out his base stats  scalings and skills , LoLwiki is a great website that provides you all the information you need and it’s always updated.

http://leagueoflegends.wikia.com/wiki/League_of_Legends_Wiki

You found a champion you would like to buy? Great , now check out if you got the runes setup to play him viable ,Mobafire provides you some unique guides on playing all the league of legends champions.

http://www.mobafire.com/league-of-legends/browse?sort_type=score_weighted&threshold=guides

Also check out on youtube a gameplay video of the champion you would like to buy,this will help alot in understanding the champions playstyle .

Here are some champions I would recommend you to buy:

  • Mordekaiser (A)-insane amount of magic and physical damage, great harras ,no mana. price : 3150 ip
  • Dr.Mundo (A)-His Q deals very high damage mid-late game , tanky , awsome health regen, potent jungler.  price :1350 ip
  • Jax (A)-Hybrid  that deals alot of magic+physical damage ,great stun , ganks  ,counter pick to many AD carry’s. price :1350 ip
  • Lee Sin (A)-Potent jungler , high damage early game , insane mobility ,great sustain, tanky  price: 6300 ip
  • Sivir (A)-Awsome farmer , great harras ,Shield that blocks spells and recover’s mana, insane amount of physical damage ,very cheap! price: 450 ip
  • MasterYi (A)-Awsome farmer ,great amount of damage, insane movement and attack speed with ultimate , can be played both AD or AP ,cheap! price : 450 ip
  • Teemo(A)-can be played both AP or AD  both build will deal tons of damage,nice stealth from passive,high movement speed, free wards that deal damage from ulti , price 1350ip
  • Tristana (A)-very strong late game, insane attack range at lvl 18 , attack speed steroids , awsome gap closer , free if you subscribe to youtube  on facebook. price : FREE/1350 ip 
  • Tryndamere (A)-insane damage, no mana , nice cap closer , 35%critical rate from passive at full furry , won’t die for 5 secounds in ultimate, price : 1350 ip
  • Vayne (A)-shit loads of damage ,she deals %hp as true damage! , nice mobility , AD steroids on ulti +a mini stealth price: 6300ip
  • Vladimir (A)-no mana , awsome passive, tanky, great sustain,great harras, awsome sollo top, awsome escape mechanism price: 6300 ip
  • Warwick (A)-insane jungler, awsome sustain, insane attack speed steroid from W, awsome chasing ability , 4 secounds of surpress from ultimate, price :1350 ip
  • Xin Zhao (A)-great after the rework, insane amount of damage early game , decent amount late game ,nice gap closer +crowd controll , price : 3150 ip 
  • GangPlank (A)- awsome poke , nice passive, movement speed and attack speed steroids,cleanse +heal from E , Global ultimate that deals nice damage+slow , price : 3150 ip